
在本课程中,我们将学习Cinema 4D中Vray使用,创造现实和引人注目的汽车渲染效果。我们将深入讨论VRay的carpaint车漆材质着色器,如何创建一个逼真的轮胎和铝合金,摄像机角度,焦距和框架,移动到打造一批照明设置之前,如黑暗的工作室环境中,一个白色的工作室我们将完成与HDRI的灯光加上背板合成的全面概述。这些技术将为您提供生产令人信服的汽车3D图像的能力。
In this course we will cover everything you need to know to create realistic and compelling automotive renders using the power of VRay inside Cinema 4D. We will cover in-depth such topics as VRay’s carpaint shader, how to create a realistic tyre and alloy, camera angles, focal length and framing, before moving on to create a number of lighting setups such as a dark studio environment, a white studio and we will finish with a comprehensive overview of HDRI lighting coupled with backplate compositing. These techniques will provide you with the capability to produce convincing automotive 3D imagery.
教程目录:1.Intro
2.Exploring The Carpaint Shader
3.Creating A Realistic Tyre And Alloy
4.The White Studio
5.The Black Studio
6.HDRI & Backplate Compositing
作品秀 Showreel 2013